Last updated 2 months agoJob is active

Release Infrastructure Engineer

Own build, deployment, preview, and release workflows for browser runtime and production tools.

Responsibilities:

  • maintain CI/CD pipelines for game and editor builds, runtime packages, and test suites;
  • improve preview environments, artifact publishing, rollback paths, and release checks;
  • make build outputs reproducible, observable, and easy for engineers to debug;
  • document release processes and remove manual steps where automation is reliable.

Requirements:

  • experience with CI/CD, build tooling, deployment pipelines, and release operations;
  • understanding of Node.js tooling, package builds, static hosting, and environment config;
  • ability to debug flaky builds, slow pipelines, and deployment failures methodically;
  • careful approach to secrets, permissions, logs, and operational safety.

Nice to have:

  • experience with Vite, Nuxt, Docker, GitHub Actions, or similar release stacks;
  • experience with automated smoke tests, performance checks, or visual previews;
  • interest in game tooling, asset pipelines, and browser runtime delivery.